Showing posts with label MMO. Show all posts
Showing posts with label MMO. Show all posts

Wednesday, March 23, 2011

Of Interest: MMOs

Check out [ http://ge.iahgames.com/ ].

It's an MMO by the creator of Ragnarok Online that is apparently pretty well-done (according to online reviews, anyway). From the outside-looking-in, it appears to be very similar to Ragnarok in that characters have 6 stats (STRength, INTelligence, DEXterity, AGIlity, CHArisma, and CONstitution).

In my opinion, it looks like the design team was cutting corners with class differentiation (might I mention RO?) because the rogue/thief character is also a healer, the ubiquitous tank is still an ubiquitous tank, there's an archer/gunslinger hybrid, as well as the wizard/sage distinction that still makes little sense to me.

I'm looking to try it at some point in the future (when I'm not confined to 56K and limited net bandwidth).

What MMOs would y'all recommend?

I've played RuneScape, but I've become less of a fan of the franchise. Something about the cost of membership and all that- I liked the agility and thief skills (as well as the ability to wield a halberd), but I was dissuaded from maintaining the habit (especially given what I'd seen of the World of Warcraft bills that my friends had accrued).

Actually, looking at RuneScape's page, I realize that I am completely out-of-depth for the game at the moment. Suddenly herbs are useful and clans are serious business and it's still (mostly) free!

HOT DAMN.

This was largely brought on by a resurgent interest in .hack//*, if anyone's concerned. MMOs were something of a childhood hobby, when the big events were the neighbor's birthday party and homework only took five minutes.

More to come at a later date.

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